# SMK-37: the faders, bank A (PERFORM) and B (effects, MASTER), a fader acts once it moves
100 fader 0 10
100 fader 1 10
100 fader 2 10
100 fader 3 10
3000 fader 0 100
3100 fader 1 50
3200 fader 2 0
3300 fader 3 127
3400 dump
3500 shot
# FADER BANK: B; a fader that does not move does nothing, a moved one sets its effect
3600 btn 1
3700 dump
3800 fader 0 120
3900 fader 3 127
4000 fader 3 64
4100 dump
4200 btn 1
4300 fader 0 30
4400 dump
4600 end
